and people were excited to be in the game and seeing what we’ve been working on.
– Friday, September 27th, 2019,A Dark Fool, Minstrel, and Skald Walk Into an Inn – Friday, September 20th, 2019,Ain’t No Party Like a Texture Party – Friday, September 13th, 2019,Navigating a Busy Week – Friday, September 6th, 2019,Hard-Working Enthusiasm – Friday, August 30th, 2019,The Linuxification of Camelot Unchained Continues – Friday, August 23rd, 2019,We’re not dead, but they are! News; Videos; Camelot Unchained’s Mark Jacobs streams refund payments from inside the City State Entertainment office . If you missed our…,Folks, We've had a good week here at CSE.
But in a new letter to backers, he accepts, "full responsibility," and promises to explain more in a stream later today.The Game?
We’ll be getting a boost to it this week I hope from a fix Andrew is working on.I’m hoping that we can fix a number of things over the next few days and have lots of folks play/break the build. DAOC was my life for years, I met your devs, I spend all night dueling folks who wanted to meet a Valewalker the night old frontiers removed, I was amongst the first batch of ML10 players in the game and definitely the first ML 10 Valewalker.But now… Now I’m just not excited about Camelot Unchained anymore, I doubt I’d even have enough time to play it now. I get that.I made my pledge 2014, increased 2015 and 2018. now, 24 hours a day, seven days a week! It’s been 7 years and all we have is an IT Level alpha… And now I hear the team at City State is now working on a new game called Colossus. in PvP battles with/without siege equipment on a huge island with 11 keeps built by players in C.U.B.E.
And if you aren’t in our email list, let me know and we can take care of that.Have a good night and again, thanks for your support.So, is anyone still thinking this game will ever actually be officially released?Judging by the fact they do not show any interesting gameplay in videos – there is a high chance it may never be released. A great way to end the day.Sounds promising. 119 . Yes, but after all this time that doesn’t mean all that much – we have to deliver on a fun, stable, gameloop for players. And with Bill Murphy gone from there, they haven’t seemed very interested in us (can’t blame them, we’re pretty late after all). Paid in full. Hell, you haven’t even updated the kickstarter page since 2015… did you forget the password.As a long time supporter, I feel betrayed.1) Our tests are open to Alpha, Betas or IT depending on the build quality. News News. with forests, water, etc. Folks, This week was fairly busy, partially because it included one of the largest code reviews in CU's history! On the way. One…,“Are we there yet?” say the NPCs – Friday, October 25th, 2019,Progress is Snowballing – Friday, October 18th, 2019,Shield Be Coming ‘Round The Mountain – Friday, October 11th, 2019,Spearheading The Next Effort – Friday, October 4th, 2019,Support your local MMORPGer! The Camelot Unchained team announced a new game, Ragnarok: Colossus, earlier. – Friday, July 21st, 2017,Mine? It's always a pleasure working with team members…,Folks, If you happened to catch today's live stream with Tim and I, Tyler, you would have seen two hard-working and enthusiastic…,Folks, In last week's update, I opened with a comment on how busy we are, and consequently, how that can make…,Folks, Welcome to our weekly update, which is meant to give you, our amazing Backers, some insight into what we're working…,Folks, We had a really solid week here at CSE, continuing to make strides on several fronts, as always. I have a lot of respect for the staff and while we don’t always agree, I also like the community here (even some of the folks that have been tough on me/us). Mark may say whatever he wants but talk is meaningless if there is nothing to back it up with. We’ve run tests up to 3K (1.7K uniques if I remember correctly) with our networked ARCs/Bots and players at the same time and we handled it fine. News; Camelot Unchained addresses staffing changes and the latest state of the game . Unreleased. A DD of 4km is nuts but it does make for a nice visual when you can see players coming at you from that distance. If Ragnarok flops, the whole thing goes under.
And with a draw distance of over 4 kilometers, a lot of stuff is being dealt with and BTW, we don’t cull players like most other games do so you can see them a wee bit down the road.
The announcement has sparked an angry reaction from backers of Camelot Unchained, the spiritual successor to Jacobs' previous game Dark Age of …